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Up Topic Development / Developer's Corner / Patch: Clamping of 16-bit integers in StdCompilerINIRead
- - By Jan Date 2016-01-02 23:42
There is a bug in StdCompilerINIRead where unsigned 16-bit integers are clamped to the range 0 to 32767 instead of 0 to 65535. This causes all ports numbers above 32767 to be read as 32767 when parsing game references.

I hereby license the file 0001-Fix-clamping-of-unsigned-16-bit-int.patch under the CC-BY license
Parent - By Clonk-Karl [us] Date 2016-01-03 02:01
Thanks, applied!
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Up Topic Development / Developer's Corner / Patch: Clamping of 16-bit integers in StdCompilerINIRead

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