Clonky Volley!
A quick game of Blobby Volley. Play the ball to the other side by making use of your ToadJump spell (left click)!
The game ends if one team reaches 20 points and has at least 2 points more than the other one.
(Ported from CR)
Meh: Still don't know what graphic to use as net.
A quick game of Blobby Volley. Play the ball to the other side by making use of your ToadJump spell (left click)!
The game ends if one team reaches 20 points and has at least 2 points more than the other one.
(Ported from CR)
Meh: Still don't know what graphic to use as net.
Attachment: ClonkyVolley.ocs (258k)
Update to 1.1
- Fixed Landscape
- Fireworks
- Score announcement
- Viewport offset
Anyone got some suggestions for more score announcements?
- Fixed Landscape
- Fireworks
- Score announcement
- Viewport offset
Anyone got some suggestions for more score announcements?
As an improvement: maybe a small number of particles when the ball changes direction when it hits one of the player's force fields, so that you have a bit more visual feedback.
Also in a game of 2 vs 3, the team with two players could have a smaller field. Finally, I could not see the fireworks as the loser, because my screen went black, I'd eliminate the players after the outro is finished.
Also in a game of 2 vs 3, the team with two players could have a smaller field. Finally, I could not see the fireworks as the loser, because my screen went black, I'd eliminate the players after the outro is finished.

Maybe we should add a scenario flag for that and only enable it in certain scenarios.
How does it prevent cheating when you are still able to select a player view?

I don't think so, but really outros should happen and finish before player elimination so that also the evaluation menu is not shown before.
Powered by mwForum 2.29.7 © 1999-2015 Markus Wichitill