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Topic General /
General / Does anybody use the Graphics Troubleshooting options?

I think they are only useful for GPUs which aren't in use anymore, but I wanted to check before I remove them.

The option to disable gamma is probably still needed. The others can probably go now (or be replaced with others wemight need later).

Agreed.
The offset option also kind of needs to stay because it compensates for the differences between D3D and OpenGL. (In D3D, the screen goes from -0.5, -0.5 to ResX-0.5, ResY-0.5, while OpenGL uses 0,0 to ResX, ResY. I've heard they changed that in D3D10.)

I removed them and pushed the result to
my bitbucket repos. I'll push it to openclonk.org once I've tested the changes.
Topic General /
General / Does anybody use the Graphics Troubleshooting options?
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