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Up Topic Development / Art Workshop / Tumble animation
- - Date 2010-04-01 13:32
Parent - - By Maddin Date 2010-02-06 19:10 Edited 2010-02-06 19:22
Btw his pupils need to be shifted so it looks like he looks at something (Especially in the tumble animation; face-texture change while that animation plays?). The clonk looks like a zombie when both eyes are visible.

Something like this:

I hereby license the following file(s) under the CC-by license
Parent - - By Randrian [de] Date 2010-02-07 12:16
Well, when ck implements texture access via script, I'll can implement the clonk closing his eyes, when he gets hurt.
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Parent - By Maddin Date 2010-02-07 13:51
Feel free to take this one.
Parent - - By Randrian [de] Date 2010-04-01 08:29
I now have implemented that the clonk closes his eyes on tumble.
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Parent - By AlteredARMOR [ua] Date 2010-04-01 13:32
Great
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Parent - By Maddin Date 2010-04-02 13:52
Nice. :)
Up Topic Development / Art Workshop / Tumble animation

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