When I host a game and my friend joins it, the game instantly goes out of sync and kicks us out? We are easily able to join eachothers lobby it is just when it first gets in game, we have the same newly downloaded version of the game from the website. Any help appreciated :)
Mh, are you using different operating systems? For example one on Windows and one on Linux?
No we are both using windows 7 64 bit. We have also tried both the 64bit and 32 bit version and doesn't work with both :( Thanks.
Can you post a log of that? You can find
Clonk.log
it in %APPDATA%\OpenClonk
.
[01:23:41] Network: Synchronization (Frame 0) [PlrSave: 0]
[01:23:41] Game started.
[01:23:41] Player join: Jale
[01:25:38] [Cnf] Abort: Abort round?
[01:25:39] Player Jale removed.
[01:25:39] Game cleared.
[01:23:41] Game started.
[01:23:41] Player join: Jale
[01:25:38] [Cnf] Abort: Abort round?
[01:25:39] Player Jale removed.
[01:25:39] Game cleared.
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