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Up Topic General / Help and Questions / Sync Problem.
- - By Anonymous [gb] Date 2011-11-20 02:13
When I host a game and my friend joins it, the game instantly goes out of sync and kicks us out? We are easily able to join eachothers lobby it is just when it first gets in game, we have the same newly downloaded version of the game from the website. Any help appreciated :)
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Parent - - By Zapper [de] Date 2011-11-20 14:06
Mh, are you using different operating systems? For example one on Windows and one on Linux?
Parent - - By Anonymous [gb] Date 2011-11-20 17:26
No we are both using windows 7 64 bit. We have also tried both the 64bit and 32 bit version and doesn't work with both :( Thanks.
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Parent - - By PeterW [gb] Date 2011-11-20 18:59
Can you post a log of that? You can find Clonk.log it in %APPDATA%\OpenClonk.
Parent - - By Anonymous [gb] Date 2011-11-24 23:14
[01:23:41] Network: Synchronization (Frame 0) [PlrSave: 0]
[01:23:41] Game started.
[01:23:41] Player join: Jale
[01:25:38] [Cnf] Abort: Abort round?
[01:25:39] Player Jale removed.
[01:25:39] Game cleared.
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Parent - By PeterW [gb] Date 2011-11-24 23:51
There's no synchronization loss messege in what you posted. Are you sure this is a log from a round where you lost sync?
Up Topic General / Help and Questions / Sync Problem.

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