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Up Topic General / Feedback and Ideas / digging straight
- - By Fungiform Date 2013-09-18 09:51
Short question:
Would it be possible to snap digging angles to fixed angles(like in old clonk) when e.g. holding down the shift button?
That could make it easier to dig straight...
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Parent - By Maikel Date 2013-09-18 10:15
Maybe we can also make you dig straight if you are within 5 degrees of a horizontal or vertical line?

Another modifier would complicate controls a lot.
Parent - - By Caesar [de] Date 2013-09-18 10:16
Shift currently is our "throw instead of use"-modifier, right? I agree that you'd want something like that, but we need a key for it. Do we already have something similar?
Parent - By Fungiform Date 2013-09-18 10:22
I shouldn't make anything more complicated, I agree. Should be more like "use it if needed, ignore if not".
I thought if the shift key, as most graphics software uses this key for direction restriction. I agree, that probably makes it only intuitive for graphics people :D
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Parent - - By Sven2 [de] Date 2013-09-18 11:49
Maybe we could script a bulldozer which would create flat surface.

It could also push a bit of dirt in front so small holes would be filled. And it could have a drill for drilling through solid material.
Parent - - By Zapper [de] Date 2013-09-18 12:04
I'd rather have something practical :<
Parent - By Pyrit Date 2013-09-18 12:41
Bridgesegments :3
Parent - - By Fungiform Date 2013-09-18 12:08
I think digging ground even or straight tunnels are such a basic action that it should be easily done without further tools.
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Parent - - By Sven2 [de] Date 2013-09-18 17:04
I think the landscape looks rather dull when surfaces are completely flat.

What is the advantage for the player of having a flat surface?
Parent - - By Fungiform Date 2013-09-18 17:12
Hm, I always liked to have my buildings on even ground. Helps to prevent the lorrys or clonks or whatever from getting stuck at fundaments... but I see nobody else seems to want that.
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Parent - By Maikel Date 2013-09-18 17:35
No, but there are other ways to achieve this than shift as a modifier. I also prefer buildings with basements in groups at least with an even underground. We could also snap together buildings when constructed which are only a few pixels apart in the vertical direction.

Since you are now looking into the style of the game, regarding buildings, please also take basements into account.
Parent - By Caesar [de] Date 2013-09-18 18:07
Apropos, currently all buildings are placed without rotation right? Why not fit building rotation to the ground they're on?
Parent - - By Clonkonaut [de] Date 2013-09-18 16:35
Another cool application for the Rope Tower!!

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Parent - By Fungiform Date 2013-09-18 17:03
Nice idea, too.
Though I still think digging straight or down should be a basic feature that's always possible while digging...
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Up Topic General / Feedback and Ideas / digging straight

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