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Post
Topic
User
Posts
Last Post
Save scenario rework: Save to Objects.c instead of Game.txt.
Sven2
18
2018-06-24 09:27
Flatpak
Clonk-Karl
27
2018-04-20 10:43
Custom OC Cel-Shader
DaFatBrainbug
14
2018-04-16 18:17
Vignette/Cinematic Shader
DaFatBrainbug
5
2018-04-16 09:09
Renamed functions
Marky
32
2018-04-07 08:42
Custom OC Silhouette Enhancement Shader ('Ghost-Shader')
DaFatBrainbug
15
2018-03-28 20:04
OpenClonk 8.1: bug-fix release
Maikel
36
2018-03-17 15:30
Editor Video Tutorials
Clonkonaut
13
2018-03-16 16:32
8.0 Scenario Checklist
Luchs
35
2018-01-27 17:22
Netpuncher Update
Luchs
1
2017-12-15 11:24
Removing temperatures and seasons from the engine
Marky
13
2017-11-25 10:26
Git and line endings
Maikel
3
2017-11-24 16:49
Drop packed groups
Fulgen
6
2017-08-13 13:40
openclonk packaging for Buildroot
kubu
4
2017-07-21 14:44
Defcore to Property
Maikel
13
2017-07-17 05:42
CCAN 2.0: package management
Zapper
17
2017-06-30 12:57
Current activity
Marky
41
2017-06-24 10:18
Function pointers
Günther
53
2017-06-22 21:45
Any plans to run static-analysis on the code?
Anonymous
15
2017-05-09 18:37
ocmapgen
Luchs
7
2017-04-13 18:14
Mape
-
38
2017-03-31 17:16
Functions in proplist constants, Effects
Günther
51
2017-01-23 11:51
c4script syntax checker
Luchs
1
2016-12-24 22:39
OC Editor Stream
Sven2
28
2016-12-13 10:47
Editor as separate executable
Sven2
15
2016-10-08 01:57
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