It took me quite a while allready to cross that damn lake (Pumping it out takes FOREVER, so I eventually just built a bridge out of building basements. They only cost 2 stones after all, still took quite a while tough). And then I discovered that the plane isnt right there on the first mountain on the other side, instead it's quite a stretch above, and it's not possible to climb there.
Now, since there isnt anyway to craft climbing equipment like the hook, I came to the conclusion that you have to build a way up using loam. And I just couldnt be bothered to invest another hour or two for that.
So, am I missing something? Hidden chests? a secret source of loam or anything? Because if not, I really do think the missions is just designed to be one giant time sink. Having to build over the Lava bridge is enough of a hassle, and THEN having to make a ton of trips for water, crafting loam and using it as a ladder? I really do hope I missed an obvious solution for the whole thing.
But I wonder why it takes you an hour to build some loam? You just need to bring some water and buckets of earth to the foundry. You do know you can build multiple pieces of loam from a single bucket of water? And that you can carry multiple buckets of earth and put them all into the foundry?
I was carrying a barrel for each one, you can imagine how long that took.
About the catapult tough. It only flings me a few feet, which is nowhere near enough to cross the lake. Is there a way to charge it up?
I too was annoyed because I thought I would need too many buckets. And building a giant bridge is lame anyway.
2 clonks for the catapult works better? - the last time we tried this in multiplayer was a total fail and the clonk was shot into the abyss, far too risky.
So I tried the pump with fast command, but the pumping process got stuck several times for no apparent reason. It appears that flooding caves with the pump was bugged, I reported this into the bug tracker, but didn't finish my mission.
So this is really not a beginner friendly mission at all, I would appreciate it if less special knowledge (loam, catapult range, way of right pumping etc.) to make it shorter and easier.
Crash Landing was the first mission we made I think. Its difficulty is hard to estimate because you never know where people get stuck. Maybe a way to it is just to add more easy missions so it moves forward in the mission chain. I could also put it behind Deep Sea Mining, although I really think Deep Sea is harder.
The pump is already pretty fast (about three times as fast as in Clonk Rage I think). But it needs a lot of power to work properly.
> The pump is already pretty fast (about three times as fast as in Clonk Rage I think). But it needs a lot of power to work properly.
What do you mean with this statement?
I think moving missions in front of it is the best way to go (but not deep sea mining, that is way too hard). And maybe add a few more NPC's to Crash.ocs which have some hints to share, one could even think about some NPC selling knowledge for an airship.
(It also depends on the vertical distance being pumped, so maybe you actually need less in Crash Landing)
>That's a weird spot for a clonk to stand in.
Gyro Gearloose:
>Yeah, I know! I'm here at this weird place because one of my experiments went horribly wrong...
Player:
>What happend?
Gearloose:
>You see, fuel has gotten pretty rare and expensive in the last days. To save me some money, I tried to reach remote places by launching myself off with a catapult!
Player:
>That sounds pretty dangerous.
Gearloose:
>Bah, if your aim is good, you can just hop into a catapult and and off you go! It's a really good way to quickly reach distant locations. Only few people seem to know this secret! And even less actually do it!
Player:
>I wonder why...
Gearloose:
>Well, to be fair... it is pretty dangerous. I almost flung myself into the lava lake because I couldn't find my glasses. Fortunately I missed it by just a few inches and landed here. Stubbed my toe pretty bad though. Should have put on my safety-sandals...
Don't know if the name Gearloose is protected though. It's Disney's Daniel Düsentrieb! /o\
>You see, fuel has gotten pretty rare and expensive recently. To save
me somemoney, I tried to reach remote places by launching myselfoffwith a catapult!
>Bah, if your aim is good, you can just hop into a catapult and
andoff you go! It's a really good way toquicklyreach distant locations quickly. Only a few people seem to know this secret! And even fewer actually do it!
Also, I would liking to tell you that you are beneficiary of will. In order to assist transfer of assets, please to be sending a small funding for my Prince of Nigeria golf tournament.
I looks forwards to hearing you.
> 2 clonks for the catapult works better? - the last time we tried this in multiplayer was a total fail and the clonk was shot into the abyss, far too risky.
The first five missions all have infinite relaunch. So it's really not risky at all :o
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