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The Rope
Ropes are made, for example, from cotton (which grows near the base - it can be gathered and processed into rope inside, for example, Tailoring Workshop). Why cotton? You can make cloth from it as well.
Ropes can be used in various production processes: from grapples and rope ladders to ships (if we are going to have any) and hot-air balloons.
So, thumbs up for the rope!!!
P.S. Again just a thought: grappler can cost 1xRope and 1xMetal (while rope ladder will cost 1xRope and 1xWood).
do we really need clothes..? i think we should make ropes out of wood :)
(mimmo this)
(mimmo this)
![](https://attach.openclonk.org/avatars/185-9473.png)
>i think we should make ropes out of wood :)
what...? I don't think that's possible.
>do we really need clothes..?
I think we could use fabric for things such as balloons, windmill (the arms), parachute, etc.
ps: ringwaul here again
![](https://attach.openclonk.org/avatars/185-9473.png)
Yes, go ahead. :)
edit: this is ringwaul
edit: this is ringwaul
![](https://attach.openclonk.org/avatars/59-2177.png)
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I hereby license the following file(s) under the CC-by license
Attachment: club.blend (222k)
![](https://attach.openclonk.org/avatars/185-9473.png)
Probably a small preliminary discussion will be good, not to mention we already had one. What I want to know is: has this catapult been implemented already (because I can not see it in the resource repository) or should we come up with another design (and thus another model) for it?
![](https://attach.openclonk.org/avatars/1-0778.png)
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P.S. Please, no rope for climbing (I can not stand another pointless discussion). We will use ladder for climbing (the main reason is we already have animation for it) and that should be enough.
![](https://attach.openclonk.org/avatars/59-2177.png)
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(which would be seen from the side)
And then tying one segment to another (this way it would probably be easy to implement swinging or even rolling/unrolling animation)
![](https://attach.openclonk.org/avatars/185-9473.png)
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