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Share your feedback, suggestions and ideas about OpenClonk here.
Topic User Posts Last Post
- Stacking up resources instead of layering much resources Anonymous 3 2012-06-16 14:59
- Some feedback and questions. RipClaw 47 2012-06-09 18:05
- Why it's difficult for newbies to get into OpenClonk develop Anonymous 15 2012-06-04 14:03
- Comprehensive Open Clonk Archive Network Andriel 37 2012-05-21 14:02
- Feedback: Well done, devs Anonymous 2 2012-05-13 13:20
- league Maddino 50 2012-04-25 17:57
- An idea for clonks Heyub 5 2012-04-20 18:58
- A hello with some feedback attached. Heyub 42 2012-04-17 15:36
- Just some thoughts and ideas... Anonymous 17 2012-04-13 19:14
- My playthrough, feedback and ideas Kizzurazzgabi 5 2012-03-27 17:12
- Afterlife mechanics Günther 28 2012-03-26 06:15
- First impressions from Settlement Fluff 15 2012-02-15 13:08
- Some Sci-Fi idea Cubex 4 2012-01-23 21:05
- Simplifying Network playing ala 64 2012-01-17 23:21
- female clonks clonkine 1 2011-12-10 20:37
- Full 3D Eenvironment Anonymous 32 2011-11-14 15:52
- Construction : The graphics and physics dylanstrategie 38 2011-10-12 07:22
- Construction and contents menus PeterW 51 2011-10-10 06:25
- Development section PeterW 3 2011-10-03 19:44
- Controls: Clicking inventory Sven2 20 2011-07-30 23:50
- Idea jimajima 3 2011-07-09 02:24
- an siege idea knight133 2 2011-07-01 07:41
- A brief history of resources II Clonkonaut 37 2011-05-27 14:26
- A brief history of resources Clonkonaut 70 2011-05-18 20:28
- [Game Mode Concept] Delivery Ringwaul 5 2011-05-16 14:58

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