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Up Topic mesh scale and size

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In Response to IchUndNichtDu
A few days ago i started developing again. I and my co-worker came to the problem that we don't know which size the meshes will have in the game after exporting them from Blender.
From this i have this resulting question:
What is the ratio between the size in Blender and the size in the game.
We found out that the mesh can be rescaled at runtime by doing
this.MeshTransformation = Trans_Scale(x, y, z)
but it seems a bit wastefull to do this at runtime.
regards
IchUndNichtDu

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