It would also be great if we had an "Earth" texture that isn't 480x480 natively - and didn't have that strange straw in it that has been driving me nuts all the time...

That's more like the "dry earth" texture we already have. I actually liked the other one better - modulo resolution and straw :)

Cracks are cool because they are prominent and structure the ground. They should be reserved for more special materials (like granite).

That's probably not the best earth texture we can find. It does inded look like (and actualy IS) the photo of the earth surface.
I do not like it very much (maybe just a bit more than our current texture).
Besides, I can not tell anything specific about the license. So we better stick to our good old "straw" texture for some more time...

... and with shading. All totally unoptimized, just trying to get it running. Here it's very visible that shading and scaling don't work well together yet.
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