
To "balance" this out by making the use of the pickaxe even slower (it is already painfully slow) is no option because what we would do by that is the following: We offer the cheapest, safest and easiest way to mine (through) anything in the game while at the same time discourage it's use by making it incredibly slow and boring. So why did we include it in the first place if we want to make it as ineffective as possible? (Which is hard to do since it's "free" to use) The outcome will be that many will still continue to use it because it's reusable and free (like wind generator vs. coal plant+coal) and thus really profitable even though it's really boring. Still, the blame will go to the gameplay - to be very boring and long-winded .

Well, I see your point. The only idea I would have for it would be to make the pickaxe use it self up, so that you don't get everything for free. So that you only use it if you have to (no explosives left or just small specks left of a material you don't want to waste flints on).
Or making it cost energy of the clonk, or make it "dangerous" flying around of freed objects? But I think this could be a bit far fetched...


Maybe you can use the pickaxe only on little or thin gold veins generally, or on the edges of a vein not on big rocks. Material could be divided into "hard" and "soft".
Yes, a tool to dig through everything without trouble gives you too many cheat-like opportunities.
Yes, a tool to dig through everything without trouble gives you too many cheat-like opportunities.
Those "hard and soft" would define the probability of a failed mining (you would not gain any material or just damage your pickaxe) thus making it dependant on the miner's experience.
If it is slow it gives something for a few of your non busy clonks to do.
If you have a clonk that used to word cutting trees but now is out of a job send him to the mine to slowly pick away while you control someone else.
I don't see a problem with it, explosives are much much faster, but you need to be in direct control to use them right. Pickaxe is very slow but is accurate, good for giving a jobless clonk something to do.
If you have a clonk that used to word cutting trees but now is out of a job send him to the mine to slowly pick away while you control someone else.
I don't see a problem with it, explosives are much much faster, but you need to be in direct control to use them right. Pickaxe is very slow but is accurate, good for giving a jobless clonk something to do.
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