Hello,
I actually work on a little Monster inspired by this : http://forum.openclonk.org/topic_show.pl?tid=790
The model have 14 190 polys.
PS: Can you change my nick to "Muzaff", please ? because "Mister-M@R" is not as good nick
I actually work on a little Monster inspired by this : http://forum.openclonk.org/topic_show.pl?tid=790
The model have 14 190 polys.
PS: Can you change my nick to "Muzaff", please ? because "Mister-M@R" is not as good nick
For working on that creature I am currently using the following model with 316 polys:
I will try to transform the high poly in low poly to see what it gives, is there a limit of polys?
I have changed my model to low poly now have exactly 1000 polys :)
Attachment: ScreenShot001.png (68k)
To make it darker, edit the material properties in Scene.material.
> PS: Can you change my nick to "Muzaff", please ? because "Mister-M@R" is not as good nick
Done.
These aliens would be cool - as I said - for a SciFi world but in the common clonk scenario I'd prefer something more close to a real animal bearing the typical cuteness of clonk in it.
They could be:
- stupid enemys (like the old monster)
- stupid annoyances (like wipfs)
- stupid nothings (like birds, butterflies)
- domesticated animals used in farming - not much of a behaviour (pigs, goats, sheep, cows, chicken)
- intelligent wild animals with behaviour depending on the player (foxes, wolves, monkeys, horses)
I'd gladly design some animals or unique creatures once we know what they'll be used for.
>- domesticated animals used in farming - not much of a behaviour (pigs, goats, sheep, cows, chicken)
Besides "ARGH SWORD WHY DID YOU HIT THE PIG INSTEAD OF THE ENEMY" ;)
I still want the old chippies back btw. :(
Maybe not the behaviour, but the look. :D
>I still want the old chippies back btw. :(
What are chippies?
BEARODACTYLS!
It'll make us all rich and famous in an instant. On Reddit.
>< Ringwaul> "Hey reddit, we made a game. It has bearodactyls. Download is here ---> http://www.openclonk.org/download/"
On a seraious note, I'd totally love having wild/rideable Bearodactyls. :D
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