I am doing the second part of the storyline, the crash-landing, and I cannot figure out how to save the game. I know it can't be that we have to actually finish those hours long segments just to save our advancement.
If that's the case, we're not all teenagers. We can't devote 6 hour chunks of time to figure out and finish each segment. We need to be able to save our game.
Anyhow, if you know how to save the game, please let me know. I can't seem to find anything to save the game.
EDIT:
THANK YOU!!!! SO MUCH!!! Both of you. If I start having any issues with reloading saves, I will look into using that autocompiler.
And you know, the thing is, I've actually seen that menu, but I can't for the life of me remember seeing an option to save. It was there, sure enough, but I don't remember seeing that blue diskette to save.
If that's the case, we're not all teenagers. We can't devote 6 hour chunks of time to figure out and finish each segment. We need to be able to save our game.
Anyhow, if you know how to save the game, please let me know. I can't seem to find anything to save the game.
EDIT:
THANK YOU!!!! SO MUCH!!! Both of you. If I start having any issues with reloading saves, I will look into using that autocompiler.
And you know, the thing is, I've actually seen that menu, but I can't for the life of me remember seeing an option to save. It was there, sure enough, but I don't remember seeing that blue diskette to save.

Note that due to a stupid bug, reloading a savegame in 6.0 takes quite a bit of time; you may want to use a recent autobuild where this is fixed.

It might be intuitive in general to translocate most if not all of the common per-player-menu features to the often used Esc button into a proper menu.




Does the engine know if it hangs? Maybe it could open the options menu if it detects that all other menues are frozen?


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