![](https://attach.openclonk.org/avatars/1-0778.png)
This and the formation of an organized art team is a good opportunity to make the logo and background nicer as well. The current logo was created by me a few years ago and looks a bit outdated now, with this wooden plank texture it looks a bit too agitated for a header, in my opinion. For the lack of proper artistry I very much oriented myself on the Battle for Wesnoth layout (logo+texture from the game) back then.
The new header doesn't need to be anything fancy, perhaps some (blurred?) screenshot from the game as a background? But also a very simply header can look quite good (see e.g. Wordpress: grey on black). It just should look better than the current one.
![](https://attach.openclonk.org/avatars/36-3984.png)
>The new header doesn't need to be anything fancy, perhaps some (blurred?) screenshot from the game as a background?
That's a not the best idea, considering we try to overhaul the game style completely :-)
Is it possible to make the new header a bit higher than the actual one?
![](https://attach.openclonk.org/avatars/336-99322.png)
Wooden letters with some iron stuff here and there, like the Ramyan 3 logo:
![](http://images4.wikia.nocookie.net/__cb20120202173107/logopedia/images/9/95/Rayman_3_-_Hoodlum_Havoc.png)
Here's some bad drawing once I made:
![](http://i.imgur.com/yClIMox.jpg)
Maybe at the same time artist could also have a look at the game icon again, I never really understood how we can identify shield and a musket with OpenClonk. It should have a clonk!
![](https://attach.openclonk.org/avatars/36-3984.png)
Also my mobile Devices don't like the current submenus at all. Is there anything to fix this? :/
![](https://attach.openclonk.org/avatars/1-0778.png)
![](https://attach.openclonk.org/avatars/427-83080.png)
Here are the uncommented sketching results:
![](http://attach.openclonk.org/41/24941/Brainstorm.png)
Attachment: Brainstorm.png - Brainstorming (64k)
![](https://attach.openclonk.org/avatars/427-83080.png)
- We thought it would be nice to have a Clonk appear in the header. Eg. three clonks with shovel, hammer, axe. But We woudn't know how to create that as I can only draw "my" version of the clonks and we dont't know how to get the clonk model and pose it...
- We could have any material and build the title from that (like wood as shown up/right)
- could have title placed in landscape or landscape placed on title
- title digged into the ground?
all in all we should probably have the "open" and the "clonk" part of the title in different sizes. Otherwise its just super long and not very exciting.
could be like in the middle. There is the question if we are clonk and its the open version or are we openclonk?
>we dont't know how to get the clonk model and pose it...
just clone the ressource repository and you can find it here: /models/Livings/clonk
![](https://attach.openclonk.org/avatars/427-83080.png)
I dont want to have Tortoise and all on my system just for the models. Also I'm on a mac...
ClonkOpenRevolution.blend is the main file.
Attachment: clonk.zip (7540k)
![](https://attach.openclonk.org/avatars/30-1442.png)
Anyway, go to Development -> Repository or Resource Repository and on the bar with the red links click on 'tree'. That will show you the contents of the repository to click around. To download a file click on 'raw'.
![](https://attach.openclonk.org/avatars/427-83080.png)
The file I previously mentioned contains all skins and other stuff, just check the other layers.
![](https://attach.openclonk.org/avatars/427-83080.png)
We are definitely OpenClonk, just displaying clonk in the header would probably be an infringement on Clonk's copyrights/trademarks.
I like the idea where you have this small settlement build on the letters forming OpenClonk, maybe you can just reduce the letters to OC (or make the other smaller)
I like the idea where you have this small settlement build on the letters forming OpenClonk, maybe you can just reduce the letters to OC (or make the other smaller)
![](https://attach.openclonk.org/avatars/1-0778.png)
![](https://attach.openclonk.org/avatars/36-3984.png)
(the Dustforce Logo style can be quite cool with shovel and hammer, like the OC Icon)
![](https://dl.dropboxusercontent.com/u/7324949/openclonk/Logosammlung_small.jpg)
![](https://attach.openclonk.org/avatars/29-2030.png)
(I had to use photoshop 3D filters instead of WordArt, because I couldn't find a copy of Word97 anymore :()
I hereby license the file OPENCLONK.BMP.BMP-1.GIF under the CC-BY license
Attachment: OPENCLONK.BMP.BMP - OPENCL~1.BMP (166k)
![OPENCL~1.BMP (166k)](https://attach.openclonk.org/68/24968/OPENCLONK.BMP.BMP-1.thb.jpg)
![](https://attach.openclonk.org/avatars/32-20798.png)
![](https://attach.openclonk.org/avatars/1-0778.png)
This is how the new header looks now.
I am aiming to replace the old header sometime this week, but of course not how it looks now.
![](https://attach.openclonk.org/avatars/185-9473.png)
![](https://attach.openclonk.org/avatars/1-0778.png)
The new header came with a few technical and usability changes to it. Since there was no activity in this thread for one and a half weeks and there is no deadline on that whatsoever (how can there?), I felt these changes should not be delayed any longer.
Again, I primarily need a fitting background, a simple one that does not divert from the content is enough. The logo doesn't have to be redesigned for this, after all it is the one we have ingame as well and nobody complained.
![](https://attach.openclonk.org/avatars/36-3984.png)
![](https://attach.openclonk.org/avatars/35-6865.png)
![](https://attach.openclonk.org/avatars/36-3984.png)
![](https://attach.openclonk.org/avatars/572-36568.png)
![](https://attach.openclonk.org/avatars/35-6865.png)
![](https://dl.dropboxusercontent.com/u/19330718/oc_samples/header.png)
![](https://attach.openclonk.org/avatars/35-6865.png)
![](https://dl.dropboxusercontent.com/u/19330718/oc_samples/banner_landscape.png)
![](https://attach.openclonk.org/avatars/1-0778.png)
Also, what is definitely good on that one is that you have a uniform color composition, so it already doesn't stick out too much from the colors used.
Why do you need the OC logo? The logo is a PNG on top of the background that is clickable and leads to the home page. It is here. Edit: Or here if you mean exactly the one from the website but with transparency.
It would be great though if this were loopable on the width so it works with any screen resolution (and doesn't necessarily have to be that long).
![](https://attach.openclonk.org/avatars/35-6865.png)
Basically you can already put this up, if there a no objections. If most of you like it, I will try to get some more work done on it (try to make it loopable, detailing stuff, adding a few trees or other things maybe.)
Edit: Have a look at my galleries (one, two) to get a feeling for how a more or less "finished" painting could look :V
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