![](https://attach.openclonk.org/avatars/82-92926.png)
is it possible to interpolate the edges like as it is shown on the picture below? Such feature would make low poly roundings look nicer. When it is not at the moment, could it be possible to implement that?
I hereby license the file inter.png under the CC-BY license
Attachment: inter.png (26k)
![](https://attach.openclonk.org/avatars/1-0778.png)
![](https://attach.openclonk.org/avatars/82-92926.png)
![](https://attach.openclonk.org/avatars/1-0778.png)
Note that the engine activates smooth shading for all meshes.
I think it should work already, smooth shading is enabled. This requires your vertex normals to be correct, so maybe one thing to check...
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