Lorry is real
That page leads to a package repository for user generated content. You can log in with your forum account.
It's not linked in the header yet because there are probably still issues. If you want to try to break stuff, feel free (and then please report the breaking steps).
Also, please do upload stuff if you have. But don't be mad (yet) if there has to be a reset for some reason.
Repository: https://github.com/walachey/openclonk-lorry/
There is also ingame client integration for that webseite to download/update stuff. I'll merge the latest openclonk/master into my thread and then probably create a pull request to allow for reviews.
Note that there is currently no way to rate an entry, which I don't think makes sense without at least some active user base. There is also no comment functionality atm because right now I thought that it makes more sense to just link to a forum thread for the package (it's the same account and site anyway).
The package list does support sorting/searching/filtering (via GET params atm), but there is no UI for that yet. E.g. I want to put the search into the common search box at the top of each page here.
PS: Thanks to Luchs for helping to set it up on the website!
PPS: Old screenshot of the ingame client
That page leads to a package repository for user generated content. You can log in with your forum account.
It's not linked in the header yet because there are probably still issues. If you want to try to break stuff, feel free (and then please report the breaking steps).
Also, please do upload stuff if you have. But don't be mad (yet) if there has to be a reset for some reason.
Repository: https://github.com/walachey/openclonk-lorry/
There is also ingame client integration for that webseite to download/update stuff. I'll merge the latest openclonk/master into my thread and then probably create a pull request to allow for reviews.
Note that there is currently no way to rate an entry, which I don't think makes sense without at least some active user base. There is also no comment functionality atm because right now I thought that it makes more sense to just link to a forum thread for the package (it's the same account and site anyway).
The package list does support sorting/searching/filtering (via GET params atm), but there is no UI for that yet. E.g. I want to put the search into the common search box at the top of each page here.
PS: Thanks to Luchs for helping to set it up on the website!
PPS: Old screenshot of the ingame client
OMG ist das toll!
I'll upload Clonkfest. Can you add multiple authors?
I'll upload Clonkfest. Can you add multiple authors?
Also, I could only use 149 characters in the short description (even though it told me I could use 150).
Interestingly enough that is a browser bug that's been known since at least 2012. Your firefox/opera will count newlines as one character when checking the limit and then happily transmit two characters (\r\n).
Wtf. https://stackoverflow.com/a/10031166
I am now just stripping all newlines in that field since they are not rendered anyway.
PS: And I also allowed line breaks inside of words in the overview now when there are unusually long "words" :p thanks for finding that!
Wtf. https://stackoverflow.com/a/10031166
I am now just stripping all newlines in that field since they are not rendered anyway.
PS: And I also allowed line breaks inside of words in the overview now when there are unusually long "words" :p thanks for finding that!
I don't know if that's a Lorry-specific problem but the login process is less than ideal. Log in takes you to auth.openclonk.org where you can log in and afterwards get send to a page "Logged in as x" and a link to log out.
Which browser? When I click "Log in", I get sent to auth.openclonk.org. When I confirm my credentials there, I get sent back to mods.openclonk.org
I see. Browser is Vivaldi but it's the same with Firefox. The key is to have at least one unsuccessful login attempt!
Hey, just saw there's a scenario uploaded :o
Is there some way to e.g. keep track of the required openclonk version?
Is there some way to e.g. keep track of the required openclonk version?
My solution for that was to use tags. Because I don't think new releases are either downwards or upwards compatible (so a "minimum version" does not make sense). Instead you'd now have to tag it with
That's also what the ingame client's filter does: Filter for stuff that's tagged "openclonk-<majorversion>"
openclonk-8
and openclonk-9
if you want to say it's compatible with both.That's also what the ingame client's filter does: Filter for stuff that's tagged "openclonk-<majorversion>"
This is great! I'll upload an old scenario of mine as soon as it's 9.0 compatible!
The ingame client is in the main repository now, so grab a snapshot and try it out! I think it's really cool, great work by Zapper!
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