
- Water Mill
- Submarine
- Airbike
- Bridge
- Lorry
- Forester
- Lighting Basics (not by me, but english)
- simple 3-Point Lighting Bascis
- Shader Basics
- Keying and anigrab
- Polycounter for C4D (Install: Copy into Cinema4D/plugins/...; Howto: Start Plugin with C4D (PluginTab), select the Maximum Polys you will use in this scene and keep open the window. Be advised: Polyduplicating Objects like Instances, Symetryobjects and something like this can adulterate the Polycount. If you finish with this special objects convert them (also polygonal objects!) and than look at the Polycount. Example Screenshot is addet. (Plugin is not by me!)
Modelling
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Lighting
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Texturing
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Animation
.
Tools


But in a professional program like C4D this should be implemented...?



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