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Development
/ Scenario & Object Development
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This forum is for the development of the original game content: Scenarios, including campaigns, new or revised object packs, concepts, etc.
Topic
User
Posts
Last Post
Does anyone use the Components menu in the editor?
Günther
2
2011-01-18 17:35
Growing the C4Script standard library
Günther
6
2011-01-16 00:24
First thoughts about a magic system
Zapper
72
2010-12-24 11:36
Creating game content
TheLinuxist
11
2010-12-19 18:59
Designing achievements
Günther
29
2010-12-12 03:19
Let the Clonk Breathe Longer
Ringwaul
14
2010-11-03 12:27
Melee Weapons
Ringwaul
17
2010-10-25 05:44
Tutorials - Progressive Unlocking
Ringwaul
14
2010-10-24 10:00
Melees: Feedback
MimmoO
24
2010-10-06 08:54
Tutorial 2: Feedback
Maikel
20
2010-10-04 09:11
Tutorial 4: Feedback
Newton
14
2010-10-01 23:38
Tutorial 1 (Clonk Control) : Feedback
Ringwaul
26
2010-09-02 21:38
Tutorial 3: Feedback
clonkine
2
2010-09-02 18:43
Documentation
MrBeast
27
2010-08-21 03:34
planet\Objects.c4d\Environment.c4d\Edge.c4d
Newton
6
2010-08-19 17:43
Cannon - Gunpowder Requirement
Ringwaul
38
2010-07-19 13:26
Tasks for the release
Newton
77
2010-07-19 10:10
Testing and Feedback to finished Tutorials
-
29
2010-07-18 11:03
Windmill Defense
zratchet
2
2010-07-11 22:18
[Scenario] Mountain Melee
Ringwaul
3
2010-06-08 06:56
Club functionality
Ringwaul
10
2010-06-07 16:17
Sword functionality
Ringwaul
9
2010-06-06 22:07
Interface for useable objects [update]
Newton
28
2010-05-31 19:16
local vs. global coordinates
Clonk-Karl
26
2010-05-17 02:33
Wind Jar's method of charging
Ringwaul
14
2010-04-23 20:28
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