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Share your feedback, suggestions and ideas about OpenClonk here.
Topic
User
Posts
Last Post
Collection+Entry=ControlArea
Carli
50
2009-09-28 18:08
Suggestion: Random start position.
zagabar
4
2009-09-18 15:21
Controls revised #2
timi
31
2009-09-05 00:06
about the Textures...
Anonymous
4
2009-08-09 20:41
improved physics engine
Anonymous
4
2009-08-09 13:44
some thoughts on water
r4uz
15
2009-08-03 15:31
some thoughts on camera movement
r4uz
5
2009-07-31 11:32
Basic thoughts on ingame content
Newton
65
2009-07-30 08:50
What kind of home base we really need?
Ape
17
2009-07-27 16:01
Object movement
Atomclonk
26
2009-07-27 15:10
Clonk in Space...?
Alehkhs
20
2009-07-27 14:54
Improve Clonk AI
Travis
45
2009-07-23 20:35
"Round" world (go to right, come from left)
Ape
10
2009-07-16 15:22
easier array-acces
MrBeast
47
2009-07-16 12:21
Building a proper concept
ala
24
2009-07-15 09:22
Enemies
Asmageddon
62
2009-07-12 10:34
accurate building
Anonymous
8
2009-07-03 21:04
Advanced Landscape Editor
Dragonclonk
4
2009-07-02 12:42
better resolution
Cornholio
7
2009-07-02 12:15
easy objectintegration / custom Songs
Cornholio
3
2009-07-01 20:34
Skill your Clonk!
Bleeze
24
2009-06-26 17:21
New Material
Enrique
37
2009-06-26 17:19
Amounts.
Asmageddon
13
2009-06-26 14:29
Heat map, multiple area maps, and hiding secrets of nature
Asmageddon
13
2009-06-26 13:19
Lets place traps, lets use walls!
Asmageddon
9
2009-06-26 13:09
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